Monday, 13 June 2016

Deffskulls: Tankbustas

Well I worked out a list for an upcoming game, and while it has to be unbound I wanted to try to get at least one squad painted, which I have managed. Here we have the first of two units of tankbustas.




There are two units of tankbustas, 1 of burnas, 2 of lootas one of flash gitz and a wazzbom blastajet... the only reason the army is unbound is cos I needed to spend more points so had to take all 5 big meks. We'll see how we go, hopefully we'll get a win, and some nice new bits to loot...

Thursday, 9 June 2016

Deffskulls: Command

I made a start on my Deffskulls infantry this week, by painting up a few select characters. It gives me some HQ options (more than I need unless I go unbound, which until I loot some vehicles I shall have to do, as CAD based force only got me to about the 1650 mark, and we play 2k games at my club)






So that's two Shock Attack Guns, two Kustom Force Fields, and one... er... well I guess it'll count as a KFF until the day they put a servo harness in the Ork Codex...

Sunday, 5 June 2016

A-Looting we shall go...

My last post mentioned a work in progress Deffskulls army, and I had done a few test models for it... well here is the first vehicle, a Wazbomm Blastajet.


It is also the last vehicle I am going to paint for this army for a while, as I have come up with a cunning plan...

 
I am going to paint all the infantry. Then I am going to start playing games. When I win a game, I shall purchase a vehicle from the defeated faction (ideally one that was used in the battle) and Loot It.
 
 
I already have some Land Raiders and rhinos in my bitzbox, although I don't see the former on the battlefield too often, so we shall have to wait and see on the feasibility of that one, as adding them to this army is the most likely route they have to seeing a tabletop again. Might have to assume I stole one from behind the lines if I defeat a marine player...


I'm not perfectly happy with the overall colour scheme of this yet, I've chalked the jet up as finished... so far. I may come back to it. It's yet again one of those things where I come up with an idea I love on the infantry but that doesn't translate across to big patches of colour like vehicles too well. I can break up the colour on tanks with kicked up dirt and battle damage. On a flyer, not so much mud, hell I don't even know how this particular flyer is supposed to land without destroying one of it's guns, and I don't want to go overboard on the battle damage just yet... it's not even seen a game yet. Once it's been shot down a few times, then maybe I'll add a few scratches and holes to it ;)