I would like to start by pointing out that the following is NOT a spoiler. I have no knowledge of upcoming GW release schedules, plots, plans or schemes. What follows shall merely be some conjecture. Read on, and by all means agree, disagree, or simply not give a funnily enough it's about time we moved on to the topic at hand... namely, is Age of Sigmar the bridge that makes the world of Fantasy a prequel to 40k? Well actually I guess you couldn't call it that as it was out first, perhaps a better wording would be is Age of Sigmar the game that ties together two old franchises and makes one (eventually) lead to the other? Sort of like AvP, but hopefully with a better outcome.
So first off there was the knight walking the realms of chaos during the End Times, which was taken as a small nod to a possible link, but nothing more was thought of it. After all, shortly after that the world blew up... kinda distracted us from the minor details.
Once that world blew up, a great shining immortal being clung to the remains of the world. He was found by a mighty dragon that was swimming the void, and brought to nine realms. They had a brief utopia but then chaos does what it does, and happened again. Man, this great immortal being must really be developing a hatred of chaos by now...
So he locks himself away to create a race of super human warriors to reconquer the gala... crap, mortal realms. Sorry, plot sounded familiar there, went off on the wrong track. He creates, the Stormcast Eternals. Beings that are clad in armour and have no signs of the weak flesh they, presumably, once inhabited. Beings that are said to have lightning flowing through their veins... Double A lightning perhaps? Beings that if defeated, phase out... sorry, are reincarnated back in their tomb world... bugger, home realm. I don't know why I keep making these slips about the Stormcast Immortals...
Anyway, he's a very clever man, and he trusts that dragon, so he probably tells him what he's done and how clever he was and how it's done. We'll put a pin in that for now.
So, he then sets about conquering the mortal realms. All nine of them. Though I think the realm furthest out is a bit small and may get reclassified into not quite a realm after all at some point. Anyway, I digress, back on Terra, shit, Azyr, Sigmar sends out his warriors to conquer. This is where the game picks up and we won't find anything more from Age of Sigmar about this story, but we may find some more stuff by raiding the histories of fantasy and 40k.
If we look at the history of fantasy, the Old Ones created the lizards, and used the webway. Presumably that is how the lizards are managing to pop out everywhere now, being the celestial equivalent of daemons. I can't imagine they pretended to switch sides took the chaos blessing then said "Nyah nyah tricked you" I am presuming giving them the rules is to represent some other mode of travel... such as webways and the warp. Which probably causes a little jealousy among the slower races who aren't so long lived as the daemonic lizards and their masters.
Lets presume that Sigmars crusade goes well, and chaos is driven back. We once more know peace and prosperity in Azyr, the realm of heavens, although there may be some lingering resentment between the mortal peoples and the old ones with their long lives and shiny webway travel. Maybe it even leads to open war, with the inevitable result that in this "War in Heavens" the short lifespanned creatures will be getting their arses kicked. But then remember that Dragon? Perhaps he speaks to the mortals, and tells them he knows a way they too can live forever...
The entire civilisation Sigmar has built pretty much get's mechanised, and starts winning. The lizards and their old one masters are forced into some tight spots, recruiting the haughty aelfs through lack of a better ally, throwing anything they can at stopping this metal clad lightning in their veins immortal menace. Meanwhile, Sigmar, somewhat peeved at how things have turned out, beats the living shit out of the great dragon. But it is his friend, so he cannot kill him. Besides, he can see a use for his technological whispers in the future... So he imprisons him. Beneath the surface of one of the nine realms. Which ironically saves him from a far worse fate as the victorious Necrons turn on the C'Tan and shatter them and keep them as totems, batteries, and novelty party badges. The necrons then slumber, leaving Sigmar alone.
Sigmar, once again, must start afresh. He takes the mon-keigh and helps develop them, nurturing their progress. He warns against using robotics (probably writes a few cautionary screenplays at around the turn of the second millennium) though humanity doesn't entirely listen, however things are not so disastrous next time things go south, and the men of stone are mothballed and outlawed - probably at Sigmars encouragement. Sigmar then wants to develop his plan of conquering the galaxy once more, and having been scuppered by someone other than chaos most recently, he turns to his former foes for assistance. They teach him a way to fulfil his plans without robotics, effectively teaching a robotics engineer biology. Sigmar decides that with better raw materials, there's no reason what worked before won't work again, and starts to create Space Marines.
Meanwhile, the aeldar, having plumbed every perversion that can be thought of, think it'll be really fun to "bring out the gimp"
|Shoulda left the gimp sleeping...|
Sigmar, having probably long forgotten his own name and just taken a title by now, sets out to reconquer the galaxy yet again... hell, if Abbaddon gets to have thirteen goes no one can mock Sigmar for three...
Anyway, just some loose thoughts, any feedback or musings will happily be debated. I don't think GW would ever really tie the two together, but they probably hope throwing a few breadcrumbs like this out there will lead to just such hypothetical conversations. Cos hey, if we're talking about the back story, we're forging a narrative, right?
|The Old Ones first meeting with Sigmar?|